实验目标:

(1)初始化链队列为空队列

(2)新元素e入队列,成功返回true,失败返回false

(3)出队列,即删除队首元素,并用e返回出元素值,成功返回true,失败返回false

(4)读队首元素,用e返回队首元素,不出队,成功返回true,失败返回false

(5)遍历链队列,将队列数据元素依次输出

(6)销毁链队列

据我发现,所谓队列先进先出,和链表的尾插法类似之处


实验代码

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#include <bits/stdc++.h>>
using namespace std;

#define TRUE 1
#define FALSE 0
#define OK 1
#define ERROR 0
#define INFEASIBLE -1
#define OVERFLOW -2

typedef int Status;
typedef int QElemType;

typedef struct QNode{//定义一个新队列
QElemType data;
struct QNode *next;
}QNode,*Queue;

typedef struct{
Queue front;
Queue rear;
}LinkQueue;

Status InitQueue (LinkQueue &Q) //初始化链队列为空队列
{
Q.front=Q.rear=(Queue)malloc(sizeof(QNode));
if(!Q.front) exit(OVERFLOW);
Q.front->next=NULL;

cout<<endl;//纯粹为了好看
return OK;
}

Status EnQueue (LinkQueue &Q, QElemType e) //入队列
{
struct QNode* newNode=(Queue)malloc(sizeof(QNode));
if(!newNode) exit(OVERFLOW);
newNode->data=e;
newNode->next=NULL;
Q.rear->next=newNode;
Q.rear=newNode;
return OK;
}

Status DeQueue (LinkQueue &Q, QElemType &e)//出队列
{
struct QNode* p=(Queue)malloc(sizeof(QNode));
if(Q.front==Q.rear) return ERROR;
p=Q.front->next;
e=p->data;
Q.front->next=p->next;
if(Q.rear==p) Q.rear=Q.front;
free(p);
return e;
}

Status GetHead(LinkQueue &Q)//返回队首元素
{
if(Q.front==Q.rear) return FALSE;
struct QNode* posNode=(Queue)malloc(sizeof(QNode));
posNode=Q.front->next;
cout<<posNode->data<<endl;
return OK;
}

Status Traverse(LinkQueue &Q)//遍历
{
if(Q.front==Q.rear) return FALSE;
struct QNode* posNode=Q.front->next;
while(posNode!=NULL){
cout<<posNode->data<<" ";
posNode=posNode->next;
}
cout<<endl;//纯粹为了好看
return OK;
}

Status Destroy(LinkQueue &Q)//销毁队列
{
if(Q.front==Q.rear) return FALSE;
while(Q.front){
Q.rear=Q.front->next;
free(Q.front);
Q.front=Q.rear;
}
cout<<endl;//纯粹为了好看
return OK;
}

int main()//主函数
{
LinkQueue Q;
int e;

while(1){
cout<<endl;
cout<<"**1,初始化队列"<<endl;
cout<<"**2,将元素e入列"<<endl;
cout<<"**3,出队列,用e返回出队列元素"<<endl;
cout<<"**4,返回列首元素"<<endl;
cout<<"**5,遍历队列"<<endl;
cout<<"**6,销毁队列"<<endl;
cout<<"**0,退出系统"<<endl<<endl;

int choice;
cout<<"请输入要进行的操作:";
cin>>choice;
cout<<endl;

switch(choice){
case 1:InitQueue(Q);break;
case 2:{
int n;
cout<<"请输入本次入队的元素个数:";
cin>>n;

cout<<endl<<"请输入要插入的元素:";
for(int i=1;i<=n;i++){
cin>>e;
EnQueue(Q,e);
}
cout<<"入栈成功!"<<endl;
break;
}
case 3:{
DeQueue(Q,e);
cout<<"出队成功!"<<endl;
break;
}
case 4:GetHead(Q);break;
case 5:Traverse(Q);break;
case 6:Destroy(Q);break;
case 0:exit(0);
}
}

system("pause");
return 0;
}